It's back! Lots of updates... Devlog Video Coming Soon.


If I decide to continue with this project and make it to a full game, then I will focus less on art, music and more on prototyping fun way to play with education concepts such as physics. 

Not to disregard all the other aspects of the game, I just figured from this experience it's better to put those as less of a priority until most of what I envisioned is in this game.

I would really appreciate any feedback regarding the gameplay!

Physics concepts used:

- vectors

- restitution (collisions to be precise)

Get Star Head - [In Development]

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