Play the Alpha - New Game Cover
Star Head - [In Development] » Devlog
First I want to apologize, the levels and design decisions made on this build are outdated so these levels are exclusive to this build only and will not be in the final product. I recommend playing passively to lower the death count as the 2nd half of each of these levels jumps in difficulty. The official levels in the beta and final builds will not be paced this way.
The final build of this game when it releases will have better controls, polished art, custom environments (these currently premade assets), and a much better-balanced experience as opposed to this build.
Updates since the last post:
- "kingdom" system -> sequence of 2 levels followed by a boss. There are expected to be 12 of these once the game releases.
- Shields and checkpoints -> opportunities to not see the black screen of death so much.
- Hidden Score Sheild System -> defeating enemies, breaking boxes, and collecting orbs will determine how many shields (lives) you get in the final boss.
- Sexy new game cover that was done by a talented artist (not me).
Files
StarHead_WINDWOS_30.zip 114 MB
Feb 04, 2023
StartHead_MAC_ver30.app.zip 115 MB
Feb 04, 2023
Get Star Head - [In Development]
Star Head - [In Development]
Basically Throw Your Head At Stuff: The Game
Status | In development |
Author | BaltCito |
Genre | Adventure |
Tags | Physics, Pixel Art, Singleplayer |
Languages | English |
More posts
- NEW Art Direction!!Apr 01, 2023
- More to come...Nov 29, 2022
- Making my game easier.. ishSep 16, 2022
- 1 year working on my game!Aug 19, 2022
- I guess I should be naming these...Jul 23, 2022
- What I learned after 1 year of Gamedev and 3.5 games.Jul 18, 2022
- Doing PC Gamers Justice also Sick New Soundtrack!!!Apr 02, 2022
- Return of the Gymnast: Player Movement ImprovedApr 01, 2022
- Head Throw Glow Up! Gameplay Feedback Needed!Mar 30, 2022
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