I guess I should be naming these...
Let's call this update 0.3.1.
Just so you know I am not dead, here is a picture of me working (the image is somewhere on this page).
I'm building a boss level... yes. I will share more of the details soon but for now, here is the gist.
The gist: All of these are not in the alpha build which is what's currently on itch.
- updated player controls (still testing the feel, it will compliment a gamepad/controller style of play instead of mouse)
- new puzzle mechanic (just need to design some levels)
-new boss level (currently attempting the art before I decide on hiring an artist.
FYI, the build of this game that is currently on Itch is an older version from many months ago and probably won't be an accurate portrayal of the real demo that I am working on now. So pretend it's an alpha and I am working on the beta. I know I've been on this forever but I do actually plan on releasing this game on Steam ( and maybe other platforms).
Thank you for reading.
Steam page is coming soon.
Feel free to check my website here: https://www.avonumgame.com
I know it's bland right now but I do plan on polishing my website soon.
Get Star Head - [In Development]
Star Head - [In Development]
Basically Throw Your Head At Stuff: The Game
Status | In development |
Author | BaltCito |
Genre | Adventure |
Tags | Physics, Pixel Art, Singleplayer |
Languages | English |
More posts
- NEW Art Direction!!Apr 01, 2023
- Play the Alpha - New Game CoverFeb 22, 2023
- More to come...Nov 29, 2022
- Making my game easier.. ishSep 16, 2022
- 1 year working on my game!Aug 19, 2022
- What I learned after 1 year of Gamedev and 3.5 games.Jul 18, 2022
- Doing PC Gamers Justice also Sick New Soundtrack!!!Apr 02, 2022
- Return of the Gymnast: Player Movement ImprovedApr 01, 2022
- Head Throw Glow Up! Gameplay Feedback Needed!Mar 30, 2022
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